http://www.opengl.org/documentation/books/
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Title: OpenGL Programming Guide:
The Official Guide to Learning OpenGL, Version 4.1
(8th Edition)
By: Dave Shreiner, The Khronos OpenGL ARB Working Group,
Bill Licea-Kane, Graham Seller
Pub: Addison-Wesley Professional, Massachusetts, 2011/10/13
ISBN-10: 0321773039
ISBN-13: 978-0321773036
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Title: OpenGL Programming Guide:
The Official Guide to Learning OpenGL, Version 3.0 and 3.1
(7th Edition)
By: Dave Shreiner, The Khronos OpenGL ARB Working Group,
Pub: Addison-Wesley Professional, Massachusetts, 2009/7/31
ISBN-10: 0321552628
ISBN-13: 978-0321552624
Title: OpenGL Programming Guide, Third Edition:
The Official Guide to Learning OpenGL, Version 1.2
By: Mason Woo, Jackie Neider, Tom Davis
Pub: Addison-Wesley, Reading, Massachusetts, 1999
ISBN: 0-201-60458-2
Title: OpenGL Reference Manual, Third Edition:
The Official Reference Document to OpenGL, Version 1.2
By: OpenGL Architecture Review Board;
Renate Kempf and Chris Frazier, Editors.
Pub: Addison-Wesley, Reading, Massachusetts, 1999
ISBN: 0-201-65765-1
Title: OpenGL SuperBible, Second Edition
By: Michael Sweet, Richard S., Jr. Wright
Pub: Waite Group Press, 1999
ISBN: 1571691642
OpenGL-1.1 base:
Title: OpenGL Programming Guide, Second Edition:
The Official Guide to Learning OpenGL, Version 1.1
By: Mason Woo, Jackie Neider, Tom Davis
Pub: Addison-Wesley, Reading, Massachusetts, 1996
ISBN: 0-201-46138-2
Title: OpenGL Reference Manual:
The Official Reference Document to OpenGL, Version 1.1
By: OpenGL Architecture Review Board;
Renate Kempf and Chris Frazier, Editors.
Pub: Addison-Wesley, Reading, Massachusetts, 1996
ISBN: 0-201-46140-4
Title: OpenGL Programming for the X Window System
By: Mark J. Kilgard
Pub: Addison-Wesley, Reading, Massachusetts, 1996
ISBN: 0-201-48359-9
Title: OpenGL Programming for Windows 95 and Windows NT (WITH CDROM)
By: Ron Fosner
Pub: Addison-Wesley, Reading, Massachusetts, 1996
ISBN: 0-201-40709-4
Title: Open Geometry (WITH CDROM)
By: Georg Glaeser and Hellmuth Stachel
Pub: Springer-Verlag NewYork, 1999
ISBN: 0-387-98599-9
Title: Real-time rendering,
By: T.Moller and E.Haines
Pub: A K Peters, 2000
ISBN: 1-56881-101-2
書名: OpenGLプログラミングガイド-OpenGLバージョン2, オフィシャルガイド (原著第5版):
The Official Guide to Learning OpenGL, Version 2
著者: OpenGL策定委員会, Dave Shreiner, Mason Woo, Jbvackie Neider, Tom Davis
訳者: 松田晃一
発行: ピアソンエデュケーション, 2006
ISBN10: 4894717239
ISBN13: 9784894717237
定価: 13,650 円
書名: OpenGL プログラミングガイド 第2版:
The Official Guide to Learning OpenGL, Version 1.1
著者: Mason Woo, Jackie Neider, Tom Davis
発行: Addison-Wesley Publishers Japan, Tokyo, 1997 (発売: 星雲社)
ISBN: 4-7952-9710-X
定価: 12,000 円
書名: OpenGL リファレンスマニュアル
The Official Reference Document for OpenGL, Version 1.1,
著者: OpenGL Architecture Review Board;
Editors: Renate Kempf and Chris Frazier
発行: Addison-Wesley Publishers Japan, Tokyo, 1999
(発売: ピアソンエデュケーション)
ISBN: 4-89471-137-0
定価: 8,300 円
書名: OpenGL Programming for the X Window System (日本語版)
著者: Mark J. Kilgard
発行: Addison-Wesley Publishers Japan, Tokyo, 1997 (発売: 星雲社)
ISBN: 4-7952-9703-7
定価: 8,500 円